
Weaponect: Scourge Siege
Mysterious alien creatures dubbed The Scourge have been spreading from system to system via wormholes and destroying human colonies.
As the last surviving offensive ship all hope seemed lost until you suddenly received an encrypted CONNECTION from your future selves, giving you the designs for a new modular weapon system that allows you to CONNECT weapons in interesting ways.
Now tasked with fighting The Scourge and destroying the Scourge Queen you must CONNECT weapons to your ship and stay alive long enough to save humanity.
CONTROLS:
- A/D, Left/Right Arrows: Rotate
- W, Spacebar, Up: Forward Thrust
- MOUSE: UI/Weapon Placement/etc
FEATURES:
- 5 vast stages to navigate consisting of empty space, nebulae, asteroid fields, and planets
- Special golden asteroids that contain bonus weapons
- 5 different weapon types to connect in infinite daisy chains
- Space chicken to heal you
ATTRIBUTIONS:
- Music:
- "Long Time Coming" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/ - "Galactic Rap " Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
- "Harmful or Fatal" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
- "Variation on Egmont" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
- Sound Effects:
- https://www.bfxr.net/
- Mixing a few things with Audacity
- Art:
- Asteroid Pack: https://dkproductions.itch.io/pixel-art-package-asteroids
- Everything else hand-drawn by Clayton and Jason (Jason's the better artist)
| Published | 5 days ago |
| Status | Released |
| Platforms | HTML5 |
| Authors | waijee, Clayton Rumley |
| Genre | Action |
| Made with | Unity |
| Tags | 2D, Singleplayer, Space |
| Content | No generative AI was used |






Comments
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I love the upgrade mechanics. I was less bothered about finishing the levels and more concerned with getting all the upgrades. Very fun
Very fun game! It would be great in an arcade.