Final Content


I just pushed out the last content patch. It has lots in it and it helps make the game feel more complete. I'm happy with what I put together.

This will be the last update that adds new content. There isn't much that I left out. The only thing I have left that I wanted to add to the game is in the backend. As a good experience, I wanted to add object pooling and the factory design pattern. I think this game would be well suited for it. If I do this right, the next update won't look or play any differently.

After finish the backend stuff, I'll try to write a post-mortem on this project. It will be good for me to see all the stuff that I did wrong and the stuff I did right. I'll also list all the things I learned through this project.

If you notice any bugs, please post a comment to let me know. Thanks.

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